Fictional Games (Forthcoming, with Riccardo Fassone) What role do imaginary games have in story-telling? Why do fiction authors outline the rules of a game that the reader will never watch or play? Combining perspectives from philosophy, literature and game studies, this book provides the first in-depth investigation into the significance of games in fictional worlds.
Virtual Existentialism (Palgrave 2020, with Daniel Vella) This book explores what it means to exist in virtual worlds. Chiefly drawing on the philosophical traditions of existentialism, it articulates the idea that — by means of our technical equipment and coordinated practices — human beings disclose artificial worlds in which they can perceive, feel, act, and think.
Virtual Worlds as Philosophical Tools (Palgrave 2015) Who are we in virtual worlds? Will experiencing worlds that are not 'actual' change our ways of structuring thought? Can these worlds reveal new possibilities to philosophize? This book tries to answer these questions from a perspective that combines the philosophy of technology with virtual worlds research.